Weave a Deck of Gods
Pull gods and heroes out of dying realities into one deck. Aesir, Olympus and Duat at launch, each with its own cards, keywords and playstyle.
Pull gods and heroes out of dying realities into one deck. Aesir, Olympus and Duat at launch, each with its own cards, keywords and playstyle.
Play a pantheon's gods to turn its Favor Wheel. Go mono-pantheon to fill it fast but fragile, or splice pantheons for flexibility at a slower burn.
Fill a Wheel and that pantheon Ascends mid-battle. Its gods take mythic forms and rewrite their own cards for the rest of the fight.
A branching map of battles, elites, rest sites, markets and caches. Climb it to unmake the Titans, from Ymir the First Fracture to Surtr the Last Ember.
Every reality is dying. Weave their gods into one deck, Ascend them mid-battle, and climb the Worldspire to unmake the Titans. How deep can one weave go?